X X Myriad Maze

Ultimate Dungeon Crawler

Avatar Abilities

Conjure Abilities

  • Spectral Bite: Basic attack that does physical damage. Cost no energy.
  • Venomous Teeth: Basic attack that does physical and venom damage.
  • Fire Claws: Basic attack that does physical and fire damage.
  • Shock Claws: Basic attack that does physical and shock damage.
  • Plasma Breath: Attack form that does physical, fire, and shock damage.
  • Storm Breath: Attack form that does physical, shock, and cold damage.
  • Chaos Strike: Powerful attack form that does physical, poison, fire, shock, cold, and chaos damage.
  • Magic Abilities

  • Arcane Sparks: Long range spell that does arcane damage.
  • Fireball: Long range spell that does arcane and fire damage.
  • Zap Bolt: Long range spell that does arcane and shock damage.
  • Mage Bolt: Long range spell that does arcane, fire, and shock damage.
  • Caustic Bolt: Medium range spell that does arcane and acid damage. Acid damage hits twice.
  • Storm Bolt: Medium range spell that does arcane, shock, and cold damage. Damage hits twice.
  • Disintegrate: Medium range spell that does arcane, fire, shock, and chaos damage. Chaos damage hits twice.
  • Archon Mode: Power overwhelming for a short time. All magic does critical damage. Improved shield, life regeneration, and shield regeneration.
  • Psionic Abilities

  • Psychic Blast: Short range mental attack that does physical damage.
  • Fire Blast: Short range mental attack that does physical and fire damage.
  • Energy Blast: Short range mental attack that does physical, fire, and shock damage.
  • Chaos Blast: Short range mental attack that does physical, fire, shock, and chaos damage.
  • Mind over Matter: Uses psionics to rapidly convert energy to shield.
  • Dreamweaver: See the true nature of reality for a moment. Immune to all attacks.
  • Mastermind: +100 to psionic skill and damage.
  • Miscellaneous Abilities

  • Dimension Door: Reappear two squares away in facing direction.
  • Rapid Regeneration: Healing every mere second that once took a minute.
  • Haste: While active, increases time bonuses by 25%, increasing both move and attack speed.
  • Divine Breath: Total AOE heal that extends two squares from avatar.
  • Soothing Mist: Creates a mist that heals anyone in it.
  • Purify: Continuously removes all toxins while active.
  • Fortify Shield: Rapidly converts energy to shield. Bonus shield regeneration if energy is high enough.
  • Fairy Dust: Just a sprinkle can rapidly increase energy regeneration.
  • Hard Shield: Shield does not bleed any direct damage. You can still be poisoned though.
  • Active Shield: Shield regeneration not delayed by damage.
  • Survival Instincts: Healing effects triggered when health drops below 25%. Short cooldown.
  • Life Leech: Leeches 10% of conjure damage, converting to health.
  • Energy Leech: Leeches 5% of conjure or magic damage, converting to energy.
  • Barbarian Lore: +50% chance to hit and +50% physical damage for conjure attacks.
  • Acrobatics: +50% to global dodge, -50% armor.
  • Phoenix Bones: Immediately arise from ashes when you would be disrupted. Long cooldown.
  • Rage: Allows you to ferociously attack with no regard for your safety. Conjure attack roll and damage doubled, but no dodging.
  • Wild Magic: Triggered when health is below 25%. 75% chance to add chaos damage to your attacks. 75% chance of energy refund.
  • True Sight: Incease vision by amount equal to your maximum energy.
  • Dead Eye: A mild trance that greatly increases your odds of hitting your target. +100% accuracy and +10% critical hit chance.
  • Pyromaniac: You just love the flame. +100% to global fire skills.
  • Master of the Arcane: +50% to magic skill.
  • Dark Thoughts: +50% to psionic skill.
  • Prismatic Shield: Protection against arcane, fire, shock, and chaos (based on maximum energy).
  • Stoneskin: Hardens your skin to physical attacks (based on maximum energy).
  • Embrace Chaos: +100% damage to chaos attacks. Doubles chaos resistance.
  • Thread Master: Perceiving the threads of reality allow you to use offensive spells and psionics at reduced costs.
  • Lucky: 50% chance to for double value when glitter cubes grabbed.
  • Spirit Lich: Leave behind all mundane concerns, making you immune to poison. +50% chaos resistance.
  • Primordial Past: 50% chance to pick up significantly higher quality memory.
  • Motel Maya: Summon yourself to a place of refuge and refreshment for the weary adventurer.
  • Vortex: Bend the laws of time and space.
  • Minor Ascension: Unspecified global improvements. Only found on orbs of ascension.
  • Major Ascention: Unspecified global improvements. Only found on orbs of ascension.
  • Divine Ascension: Unspecified global improvements. Only found on orbs of ascension.


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